Animations I've done for fun or for practice on my own.
Using a character from the game Apex Legends, I wanted to create an animation loop of someone doing push-ups where the weight was really noticeable.
Using the Wolverine model from Marvel Rivals, I created an emote into an idle animation. I wanted to add subtle shakes to show the energy and anger in the over-the-top idle loop. The background level is from Unreal FAB and rendered in Unreal Engine 5.
Animations that were college assignments or for a work project.
I was tasked with creating the idle animation for a quadruped enemy creature for the game DC3:Viral Menace. It has both robotic and organic parts and so the movements had to appear to ride that fine line. Model and rig supplied by S-Qubed Studio.
You can find the Steam page for DC3: Viral Menace HERE.
I was tasked with creating the idle break animation for this enemy. Model and rig supplied by S-Qubed Studio.
I was tasked with creating the death animation for this enemy. Model and rig supplied by S-Qubed Studio.